Gaming intelligence in the XBox 360

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Nonsense — Read in the Chicago Tribune:

"The artificial intelligence, it's the way in which the world works. When you walk up to an individual in the world, he reacts one way if you punch him. If you say hello to him, he does something else. It's how objects work when acted upon."

This looks like a dumb expert system that does exactly what it was programmed for… It gets worse here:

In Microsoft's new fantasy game Kameo, players can ride a horse into an army of 3,500 ogres. Amazingly, each ogre has its own intelligence and reacts to the player independent of the thousands of ogres around it.

If you want to program an AI, you're better off doing the opposite: One of the keys to human intelligence is that you and I go every length to not think. In a group, you do not behave independent from others, on the contrary. You've strong odds to do exactly what others do unless you've a very good reason not to.

But hey… Let's assume it's just the journalist…

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Comments on Gaming intelligence in the XBox 360

May 18th, 2005

joe @ 3:49 pm #

maybe the ogres are a lot smarter than the humans, and not prone to mob mentalities.

but somehow i doubt the system, no matter how fancy, will model reactions of thousands of independent bad guys in a mob.